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How did Sotatek apply AWS Spot instances for cost optimization in Gaming Project?

About Our Customer

Monstera Gaming, https://monsterra.io/

The challenge

Gaming industry requires:

  • Quite low latency
  • Un-prediction concurrent users

Sotatek’s solution on Amazon web services

Gaming

Game servers are hosted on EC2 C-type servers to gain highly powerful and reliable infrastructure with Service Level Agreements (SLAs) guaranteeing high uptime percentages. Besides, Combined Auto Scaling and Spot instance helps this solution ensure scalability and saving cost.

AWS Global Accelerator and AWS Network load balancing ensure TCP latency is minimum. This characteristic is a key feature of Gaming requirements.

AWS DevOps Tools such as Code Pipeline, CodeBuild, Code Deploy helps the development team operate the system in an efficient way.

About our author
Andy Nguyen
Co-Founders & Co-CTO
I’m Andy Nguyen, one of the Co-founders and currently the Chief Technical Officer (CTO) of SotaTek. With extensive expertise in building complex ERP and enterprise systems, I’ve dedicated my career to creating scalable and impactful solutions. I’m also a Certified IBM Solution Designer, specializing in smart contract development with Bitcoin, Ethereum, Neo, and related ecosystems. Passionate about taking on new challenges and reaching new heights, I lead the R&D department at SotaTek, where I focus on driving innovation and providing valuable resources for the company’s growth.